Tag Archives: Runtime compiling


Runtime compiled JavaScript

Just a fun experiment that enables runtime compiling inside the Unity3d web plugin.
The JavaScript code is written at the HTML page in the Ace editor, this code is then compiled with Jurassic inside the Unity3d web plugin.

Compilation is triggered via a OnTextChanged event in the editor, so just put a white-space char somewhere in order to run the code below.

full page version
Jurassic JavaScript compiler
Ace editor